Voxel-based models are just objects that consist of tiny blocks like Lego. With this Voxel Editor, I made all the objects (the player, enemies, etc) that are visible in my game, Voxel Bot. Using a dedicated pixel art tool like Aseprite is also much cheaper than Photoshop or if you are using a Game Maker the built-in sprite editor has all the features you need. Photoshop does come with a frame to frame animator but to turn your animations into a sprite sheet you need customs scripts. Photoshop is great for doing almost everything but for pixel games and especially animations I rather use a dedicated sprite app. By adding juice to your game like screen shake, particles, sound effects, and tweening your characters and game menus players don’t care that your game doesn’t have graphics on par with Crysis.įor Super Blue Boy Planet I used Photoshop and Pixel Edit. If you need help with finding a color scheme, sites like colormind can help you out by generating colors that are complementary to each other. By incorporating a minimalist style and picking a good color scheme you can make a scene that is nice to look at but also fast to make. By using simple art you focus on making the gameplay great. If you go for a style this simple almost all paint tools are sufficient. The game proofs that you don’t need to be good at art to make a game that a lot of players will enjoy. A successful indie game that utilizes minimalism is Thomas Was Alone. With only simple shapes like rectangles and triangles, you can come a long way. I will show you the programs I use and the games I used it for.
If you go for a minimalism style and use good colors that fit well together you can make a game look good. Being a programmer doesn't stop me from making game art assets.